Learn Drawing and Drafting in 2D


  • Changing workspaces
  • Converting drawings to new units
  • Drawing lines, circles, splines, polygons, and more
  • Moving, copying, rotating, and scaling objects
  • Mirroring, lengthening, trimming, and joining objects
  • Drawing accurately with coordinates and snapping
  • Creating gradients
  • Making dimension objects
  • Managing object and layer properties
  • Reusing content
  • Making external references (including xrefs)
  • Adding annotations
  • Packaging and publishing CAD data

This course is intended for students and professionals who want to produce professional 2D drawings using AutoCAD

After completing the course participants will be able to create 2D drawings using AutoCAD.

No previous CAD experience is necessary. However, before attending this course, students should have a working knowledge of the Computer Operating System.

This course is an instructor led program with hands on labs and real life scenario. It is delivered with interactive lectures, PowerPoint presentations, question and answer sessions and project. This course is based on BYOD (Bring Your Own Device), participants are expected to bring their own device. There will be a special session for installation of software in their machines before the course starts. However, there will be provision for those who are unable to manage their device.

Day 1: Exploring the User Interface, Managing Files and Options, Navigating Drawings

  1. Exploring the user interface
  2. Using the ribbon
  3. Changing workspaces
  4. Customizing the user interface
  5. Editing command aliases
  6. Accessing help
  7. Opening saving and closing files
  8. Selecting drawing units
  9. Converting drawings to new units
  10. Editing program and drawing options
  11. Using and creating templates
  12. Using commands and panning a drawing
  13. Using the Zoom command to navigate
  14. Understanding model and paper spaces
  15. Saving and restoring views
Day 2: Drawing Objects
  1. Lines
  2. Circles
  3. Arcs
  4. Ellipses
  5. Splines
  6. Polylines
  7. Rectangles and polygons
  8. Points and donuts
Day 3: Modifying Objects
  1. Selecting objects
  2. Moving and copying
  3. Rotating and scaling
  4. Arraying objects
  5. Offsetting and mirroring
  6. Stretching and lengthening
  7. Trimming and extending
  8. Breaking and joining
  9. Editing with grips
  10. Creating boundaries and cleaning up
  11. Performing Boolean operations on regions
  12. Using the fillet chamfer and blend commands
  13. Dividing and measuring
  14. Editing polylines and splines
Day 4: Drawing Accurately
  1. Using Grid and Snap
  2. Making isometric drawings
  3. Understanding coordinate systems
  4. Using polar tracking
  5. Enabling the heads-up display
  6. Working with object snaps
  7. Finding the Geometric center
  8. Using the From command
  9. Employing object-snap tracking
  10. Creating coordinate systems of your own
Day 5: Practice Drawing Projects
  1. Engineering project: Part drawing
  2. Architectural project: Attaching a sketch
  3. Architectural project: Drawing walls
  4. Architectural project: Cutting openings
  5. Architectural project: Drawing doors
  6. Architectural project: Adding details
Day 6: Hatching and Creating Gradients, Writing, Dimensioning
  1. Using the Hatch command
  2. Creating hatch patterns by selecting objects
  3. Creating gradients
  4. Editing hatch boundaries
  5. Creating text styles
  6. Writing single-line text
  7. Creating a text frame
  8. Writing multiline text
  9. Aligning text objects
  10. Measuring distances and areas
  11. Making dimension objects
  12. Editing existing dimensions
  13. Editing a dimension style
  14. Creating dimension substyles
  15. Making dimension overrides
  16. Creating multileaders
Day 7: Managing Object and Layer Properties
  1. Hiding and isolating objects
  2. Editing object properties
  3. Changing linetype scale
  4. Creating layers
  5. Using the Layer dropdown menu
  6. Accessing specialized layer tools
  7. Saving and restoring layer states
  8. Altering object display order
Day 8: Reusing Content
  1. Working with groups
  2. Creating and inserting blocks
  3. Using ByLayer and ByBlock object properties
  4. Redefining blocks
  5. Exploding objects with Explode and Xplode
  6. Designing a dynamic block
  7. Accessing external block content
  8. Redefining local blocks with global blocks
Day 9: Defining Attributes and Configuring Tables, Making External References
  1. Designing a symbol with text placeholders
  2. Designing attribute definitions
  3. Defining a block with attributes
  4. Creating a table
  5. Styling a table's title text
  6. Adding fields to tables
  7. Exporting objects to a file
  8. Attaching and overlaying xrefs
  9. Altering xrefs
  10. Clipping xrefs
  11. Editing xrefs in place
  12. Removing xrefs
Day 10: Working with Layouts and Annotation, Creating Output
  1. Creating a layout
  2. Configuring a viewport
  3. Locking viewports
  4. Freezing viewport layers
  5. Drawing a title block
  6. Creating annotative text styles
  7. Creating annotative dimension styles and objects
  8. Drawing and editing revision clouds
  9. Plotting from a layout and from model space
  10. Packaging your data with eTransmit
  11. Outputting DWFx files for sharing online
  12. Publishing multiple sheets
  13. Conclusion - Next steps